Chapter Index

    Mo Lan spent several days in her study before she finished sorting through all the resources harvested from the Three Thousand Mirror Ruins World, crafting them into appropriate cards, and listing them for sale in the Card Shop.

    But for the witches who had just attended the full moon banquet, barely ten minutes had passed.

    Amisha had just returned to her lounge at the Witch Academy and sat down. Shana had just gotten back to the Mind Healing House in the City of Chaos and picked up a teapot to brew herself some herbal tea. Dayla had just climbed into the carriage her student Clara had brought to pick her up. Cheryl was riding her broom toward her Iron Stone Monster ranch. Iris had just pulled out her Grimoire to record the cooking inspirations that had struck her at last night’s banquet. Anna and Annie had only just returned to their own Witch’s homes. Alba was discussing the previous night’s exploration findings with the witches of the Eight-Times-Speed Gossip Alliance. Traci had just arrived at the place where Anita’s Artifact Spirit lay dormant. Then the witch version of Card Magic sent an alert, and the moment they opened it, the Card Shop popped up with a prominent message:

    “Otherworld Treasures Series Cards — Three Thousand Mirror Ruins, now officially available!”

    “???”

    Amisha sat up straight. Shana set down her teapot. Dayla’s attention shifted away from Clara. Cheryl’s broom screeched to a halt in midair. The pen in Iris’s hand clattered onto the table. Anna and Annie stood frozen outside their front door. Alba and the witches’ conversation ground to a halt.

    “It’s listed already?”

    They had just left Moira’s wondrous mirror space moments ago, and already, all those otherworldly mirror beasts and magical plants they had just witnessed — and even tasted — at the banquet had been categorized, designed, and listed as {ingredient cards} and {Material Cards} ready for purchase and use at any time.

    Just last night, Moira had said she needed a little time to sort everything out.

    It really had been just a little time.

    What was even more outrageous was that on the homepage of the Dawn Society version of the Card Shop — the one available to contracted practitioners of all races — an exquisitely designed “Three Thousand Mirror Ruins Exclusive Card Pool” and promotional advertisements for the series cards had begun flooding every channel.

    Every user who was logged into the Shop at that moment was automatically gifted a {Data Card — Three Thousand Mirror Ruins Series Card Preview}, which provided a detailed introduction to the types and general effects of the new card series.

    In an instant, Card Magic users across Valen — and even those at the Explorer’s Camp — were drawn to these novel cards.

    Even though just unlocking the card pool and purchasing eligibility for the series cards required a considerable amount of permanent Mana, quite a few high-ranking casters were captivated.

    Among them, the mages at the Explorer’s Camp and the dragons of the Dragon race were the most frenzied.

    The mages, upon seeing the description in the mirror beast beast core data — “can provide inspiration for constructing new spell structures, up to Fifth Rank Peak” — immediately went on a mad ordering spree for various {Beast Core Cards}.

    The dragons, meanwhile, were interested in the mirror beast meat, which was rich in nutritional value, delicious in flavor, and capable of enhancing physical constitution.

    A world like the Three Thousand Mirror Ruins — high-level and long since internally stabilized — no longer issued missions. Many Explorers had no opportunity to enter it, let alone obtain its specialty resources.

    But now, these things could be purchased with just some disposable Mana.

    The bit of permanent Mana required to unlock the card pool and series card purchasing eligibility might sting a little for casters below Peak level, but in the eyes of Explorers, it was nothing worth mentioning.

    As these cards spread across the world of Valen at an astonishing pace, Mo Lan’s name finally and thoroughly circulated among the veteran Explorers at the Explorer’s Camp.

    Before this, although the title “Card Sorceress” was thunderously renowned among casters in the world of Valen, to those veteran Explorers who had labored at the Well of the Sky for years and whose gazes had long turned beyond their own world, she was merely a “newbie Explorer” who had just stepped out of her origin world and showed some promise.

    At the Explorer’s Camp, racial advantages and innate magical talents were no longer the sole measures of value. In those high-level otherworlds, enhancing bloodlines and converting talents were not impossible — even Mana had become an energy that anyone could master at a certain cost.

    The rise of a newly emerged Sorceress was not yet enough to make them take notice.

    However, the situation now was completely different.

    Taking the specialty resources of a resource-rich Level Ten world and mass-producing them into cards for sale — requiring only a small amount of permanent Mana to unlock eligibility before one could purchase them in virtually unlimited quantities — and among them were even strategic-grade rare resources like “mirror space,” which could be used to construct vessels for cosmic travel.

    The resources she could provide had already far exceeded the scope of a “newbie.”

    It wasn’t hard to imagine that as Mo Lan explored more high-level worlds and released more otherworldly specialty cards, the entire Explorer community’s methods of acquiring resources might be quietly transformed by her.

    In the past, Explorers had to passively wait for worlds to issue missions through the Well of the Sky before they could enter. Within the boundaries permitted by the rules, they would painstakingly acquire small amounts of the specialty resources they desperately needed. Take even slightly more than allowed, and the world consciousness would issue a warning.

    As for those worlds that no longer issued missions, the only option was to search everywhere for leftover invitations from the past.

    After all, even high-ranking Explorers capable of independently exploring otherworlds couldn’t breach the defenses of a world with a healthy world consciousness and enter without an invitation.

    But now, Mo Lan and her Card Magic had shown them an alternative channel — one that was stable, continuous, and scalable for obtaining otherworldly resources.

    Countless Explorers who held precious, out-of-print otherworld invitations — yet had never dared use them lightly due to the world consciousness’s strict guardianship of native resources, or who feared the return wouldn’t justify the investment — seemed to see a glimmer of hope for solving their problems.

    Many Explorers followed the trail and found the Mo-Zhi-Ka-Sen Familiar Boarding House at the Explorer’s Camp, hoping to give Mo Lan their treasured invitations to various high-level worlds — completely free of charge!

    Their request was simple and direct: they only asked that Moira travel to that world to explore it and craft the specific magical resources they urgently needed into cards to bring back. That way, they would be able to purchase these once-unattainable rare resources stably and conveniently from the Card Shop anytime, anywhere.

    Mo Lan had just emerged from her study, carrying her emptied Grimoire and preparing to head to the Starault Hall at the Otherworld Archives to transcribe knowledge related to cosmic travel. When she heard Zhizhi tell her about this, she was momentarily stunned, but quickly realized this was a golden opportunity.

    Collecting invitations and traveling to well-developed otherworlds to gather card-crafting materials and enrich her card library did not conflict with constructing a cosmic travel vessel to search for Level Zero worlds and endangered worlds.

    Note